AI Insights · Timothy · January 2024
Top 5 Tennis Games in Spain Q4 2023 Performance Report
Discover how the top 5 tennis games performed in Spain during Q4 2023, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2023, the top 5 tennis games in Spain showcased varied performances on the unified platform, combining data from both iOS and Android. Here’s a closer look at their trends in downloads, revenue, and weekly active users.
Tennis Clash: Multiplayer Game from Wildlife Studios saw a dynamic quarter. Revenue fluctuated, starting at $8.4K in late September, dipping to $5.9K by late November, and peaking at $10.4K in mid-December. Downloads followed a similar pattern, with a notable increase from 2.4K in early October to 9.2K by the end of December. Weekly active users showed resilience, starting at 61.2K in late September and ending at 67.4K in the final week of December.
Tennis Arena by Helium9 Games had a steady yet modest performance. Revenue ranged from $185 in late October to a high of $384 in late November. Downloads increased gradually, starting at 500 in late September and reaching 2.5K by the end of December. Active users also saw a consistent rise, from 2.7K in late September to 4.6K by late December.
Mini Tennis: Perfect Smash from Miniclip.com experienced fluctuations in both revenue and downloads. Revenue peaked at $825 in late October but generally hovered around $450-$600 for most of the quarter. Downloads were highest in late September at 2.6K, with another spike to 2.9K in early December. Active users showed a noticeable trend, starting at 53.8K in late September, peaking at 63.8K in early December, and slightly declining to 48.2K by the end of the year.
3D Tennis by Mouse Games had relatively low revenue, peaking at $19 in mid-October. Downloads remained modest but steady, with a slight increase from 202 in late September to 322 by the end of December. Active users hovered around the 600 mark, with a slight increase to 657 in the last week of December.
Virtua Tennis Challenge from SEGA saw consistent but low revenue, ranging from $18 to $35 throughout the quarter. Downloads were steady, starting at 110 in late September and gradually increasing to 208 by late December. Active users remained relatively stable, around the 600-700 range, ending the quarter at 727.
These insights were provided by Sensor Tower, offering a detailed look into the performance of top tennis games in Spain. For more in-depth analysis and data, visit Sensor Tower.